
With creative direction from AKQA, Bethesda, Bethesda Game Studios, and Virtuos, high-resolution primary and secondary Key Art was created for marketing materials and brought to life in motion for the in-game menu. The Key Art and in-game menu in motion were created using with Cinema 4D, Octane and Embergen.
Roles: Scene Layout & Posing / Look Development & Texturing / Lighting / Rendering / Fire & Smoke FX Simulation / Compositing & Paint-Over / Animation
With creative direction from AKQA, Bethesda, Bethesda Game Studios, and Virtuos, high-resolution Key Art was created for marketing materials and brought to life in motion for the in-game menu. The Key Art and in-game menu motion were created using with MAXON Cinema 4D and Otoy Octane.


The trailer introduces the Hero of Kvatch as he prepares for the battle ahead to close shut the jaws of Oblivion. It was created with Cinema 4D, Octane, Embergen, and Adobe After Effects.
Roles: Scene Layout & Posing / Look Development & Texturing / Lighting / Rendering / Fire & Smoke FX Simulation / Compositing / Animation / Editing / Sound Design
I would like to thank AKQA, Bethesda, Bethesda Game Studios, and Virtuous for the creative direction and the opportunity to contribute to this iconic title.
Game Title: TESO IV: Oblivion Remastered
Publisher: Bethesda
Development Studio: Virtuous Games and Bethesda Game Studios
Agency: AKQA