The motion for the in-game UI was explored with this theme, combining hell-fire embers over epic rock. Animated in After Effects.
As much fun as this version was to create, it ultimately ended up on the cutting room floor. Created with 3DS Max, Zbrush and Photoshop.
I would like to thank AKQA and Bethesda Softworks for the creative direction and the opportunity to work on this iconic game title.
Game Title: DOOM
Publisher: Bethesda Softworks, ZeniMax Media
Development Studio: ID Software